To create an active and engaging space, there needs to be regular programming for and by teens. This can include large events such as dances, exhibitions, and movie nights, as well as smaller or more intimate gatherings in which youth can organize for social causes, discuss issues with their peers, play games, or temporarily transform a portion of a space for an informal occasion. In order to ensure something like this is feasible, we would need an organization that can help with programming while allowing teens to lead in what happens in a space; have sound equipment, a stage, and an inventory of games from board games to foosball to ping-pong tables; have a variety of activities happening at once, allowing people to flow from one thing to another; and have plenty of undefined spaces with no prescribed function so youth can adapt them according to their shifting needs and desires.